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HI THERE!

My name is Pontus Pettersson, welcome to my game studio!

After working in the games industry for some time, I realized that I needed to do something different to scratch my creative itch.

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I love many parts of game development: game design, programming, animation, level building, dialogue, etc. Most of all, I really like creating something that feels emotionally relevant for myself.

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So to do all of this, I decided to go my own path. I created Rennert Games and began working on my first game, one where I can make my own decisions, my own mistakes and over-scope with only myself to blame.

What's up!

My name is Hampus Granberg, and I'm a 3D-artist, Technical Artist, Concept Artist, Animator, Musician, and part-time massive overthinker, and addict of creativity.

Like many others, games has always been part of my life, ever since the first time playing Legend of Zelda in my sister's room when she wasn't looking, grown up to be an ambient horror fanatic, and still big time Zelda nerd, working with both realism as well as stylization.

 

Just like Pontus, I co-founded Antler Interactive in 2016, and worked in many areas of expertise, releasing a lot of different titles for VR, AR, mobile and PC. It was quite the blast to work those long hours into the night, and learn many new things along the way, with fantastic teams and co-workers, but of course...

 

Just like Pontus I also felt a new calling, one which I, about half a year later to that of him, decided to pursue, with Rennert Games!

 

Now the winds are in our sails, and we're off to wherever they take us, and other dorky euphemisms!

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Copyright - Rennert Games AB

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